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This intermediate/advanced workshop trains clinicians to use VR systems and physiological monitoring in order to facilitate successful exposure based treatment of PTSD, including combat and civilian in origin. The theory and practice of inducing graded exposure with minimal, moderate and high arousal and training in arousal control as facets of Virtual Reality Therapy will be the centerpiece of the training.
CYPSY20 includes presentations in Virtual Reality , Games for Health, Augmented and Mixed Reality, Avatars, Shared Virtual Worlds, Video Game Virtual Reality (VGVR), mobile health and other emerging applications.
858 642 0267
In this workshop, we aim to challenge some of the assumptions regarding social media that are implicit in the research methods, measurement instruments, and sampled populations used to acquire data. The issues we raise also have implications for e-therapy practice and the interpretation of data relating to the efficacy of e-therapy.
We will examine:
Types of data available via social media and online spaces
Assumptions about context of, content in, and audience for online public and private communications
Visual versus textual forms of communication
Validity of psychological measurements used in cross-disciplinary research
Relationship between psychological research and psychological therapies
We will also run a hands on session on biofeedback (heart-rate variability) as a therapy and as a research tool.